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Niantic Unveils Season 5 of Monster Hunter Now with New Monsters, Abilities, and Extra Content
Niantic Unveils Season 5 of Monster Hunter Now with New Monsters, Abilities, and Extra Content
2:23 am

# **Monster Hunter Now Season 5: Fresh Monsters, Abilities, and Features Arriving March 6, 2025**

Niantic and Capcom have proudly unveiled **Season 5 of *Monster Hunter Now***, slated to commence on **March 6, 2025**. This upcoming season is packed with thrilling enhancements, including **new monsters, gameplay modifications, and innovative skills**, all aimed at refining the hunting adventure. Moreover, the ongoing *Monster Hunter Wilds* partnership will persist, providing exclusive rewards and content for devoted hunters.

## **New Monsters: Glavenus and Arzuros Enter the Fray**

Season 5 presents **two fresh monsters** from earlier *Monster Hunter* games:

– **Glavenus** – Initially featured in *Monster Hunter Generations*, this formidable creature brandishes a gigantic, sharp tail. Hunters can access Glavenus after finishing an **Urgent Quest** in Season 5, given they have attained **Hunter Rank 5**. It has vulnerabilities to **Water and Dragon** attributes.

– **Arzuros** – First introduced in *Monster Hunter Portable 3rd*, this bear-like creature is renowned for its fierce assaults. Players can unlock Arzuros through the **Monster Tracker** following the completion of an **Urgent Quest** at **Hunter Rank 2**. It is susceptible to **Fire, Poison, Paralysis, and Sleep**.

## **Temporary Monster Unavailability and Unlock Quest**

At the commencement of Season 5, several monsters from **Season 4** will be momentarily inaccessible. These include:

– **Radobaan, Zinogre, Tzitzi-Ya-Ku, Odogaron, Basarios, Khezu, Mizutsune, Magnamalo, Rajang, Volvidon, Somnacanth, Tigrex, Pink Rathian, Black Diablos, Azure Rathalos, Coral Pukei-Pukei, and Nightshade Paolumu.**

Nonetheless, players can **reunite with these monsters** by completing a new **Monster Unlock Quest**, introduced in Season 5. This functionality allows hunters to regain access to previous season monsters and select **Monster Tracker** creatures.

## **New Skills and Weapon Modifications**

Season 5 brings forth **two new skills** to enhance combat tactics:

– **Shared Sword** – Boosts attack strength when hunting in a team.
– **Raw Power** – Lowers weapon affinity but dramatically increases attack strength.

Furthermore, **Sword & Shield** users will enjoy balance tweaks, facilitating targeting of **breakable monster parts**. The **Guard skill** will also be enhanced, improving **damage reduction** in relation to skill level.

## **1.5-Year Anniversary Celebration – March 17, 2025**

In honor of *Monster Hunter Now*’s **1.5-year anniversary**, a unique event will kick off on **March 17, 2025**. Players may exchange **special materials** from earlier hunts and events for enticing rewards, such as:

– **Item Box Expansion** – Extra storage availability.
– **Weapon Refining Parts** – Essential for weapon upgrades beyond **Grade 5**.
– **Armor Refining Parts** – Crucial for armor upgrades beyond **Grade 5**.
– **Wyvern Gem Shard** – A coveted item necessary for equipment upgrades to **Grade 8 and higher**.

## **Continuation of Monster Hunter Wilds Collaboration**

As excitement grows for *Monster Hunter Wilds*, the **second phase** of the *Monster Hunter Now x Monster Hunter Wilds* collaboration will take place from **February 28 to March 31, 2025**. During this event, players can hunt **Chatacabra**, a monster found in **desert environments**, after completing a **limited-time Urgent Quest**.

### **Event Rewards:**
– **Exclusive Seikret Rider layered outfit**
– **Monster materials**, including a **Wyvern Gem Shard**
– **Weapon and Armor Refining Parts**
– **Zenny**

Additionally, players can obtain a **Supply Item** featuring:
– **12x Hope Weapon Forging Tickets**
– **Exclusive Hope layered outfit**
– **500x Item Box Expansion**

The **Hope Weapon** will be the initial weapon players utilize in *Monster Hunter Wilds*. In *Monster Hunter Now*, players can **forge** this weapon using **Hope Weapon Forging Tickets** via the **Equipment menu**.

## **Further Features and Enhancements**

Season 5 will introduce numerous **quality-of-life upgrades**, including:

– **Simplified Monster Tracking** – Players will find it easier to identify specific monsters in the field.
– **Expanded Storage Capacity** – An extra **250 slots** will be made accessible through the **Item Box Expansion**.

## **Ready for the Hunt!**

With **new monsters, skills, and events**, *Monster Hunter Now* Season 5 guarantees an exhilarating experience for both newcomers

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**Chernobylite 2: The Exclusion Zone – Hands-On Overview and Initial Thoughts**
**Chernobylite 2: The Exclusion Zone – Hands-On Overview and Initial Thoughts**
6:03 pm

# **Chernobylite 2: The Exclusion Zone – A Fearless Adventure into Sci-Fi Fantasy**

The universe of **Chernobylite** is broadening, taking an audacious plunge into the unfamiliar. **Chernobylite 2: The Exclusion Zone**, the forthcoming sequel to 2021’s cult hit **Chernobylite**, aims to reshape the series with an unforeseen combination of **science fiction, interdimensional exploration, and elements of sword-and-sorcery**. While the first installment often drew parallels to **S.T.A.L.K.E.R.**, this sequel is set on establishing its unique character.

With **S.T.A.L.K.E.R. 2** finally launched and the Chernobyl Exclusion Zone becoming a more congested backdrop in gaming, **Chernobylite 2** is taking a daring step—one that could either distance itself from fans of the original or catapult the series into an exhilarating new phase.

## **A Fresh Protagonist, A Distinct Viewpoint**

The initial **Chernobylite** followed Igor, a scientist on a quest to locate his vanished fiancée amid the radioactive remains of Chernobyl. The game emphasized **stealth, survival, and base construction**, alongside a strong emphasis on psychological horror and personal grief.

This time, gamers will step into the shoes of **Cole Grey**, a tough mercenary from an alternate-reality **2024 Kyiv**—a futuristic urban landscape influenced by the boundless possibilities of **Chernobylite**, the enigmatic substance central to the first game. In contrast to Igor, who was a hesitant combatant, Cole is a **war-hardened veteran** unafraid of brutality. This character change mirrors a larger evolution in gameplay, shifting from survival horror towards a **more action-driven RPG experience**.

## **From Chernobyl to the Multiverse**

One of the most profound changes in **Chernobylite 2** is its **move away from realism**. While the first title was rooted in a semi-authentic representation of the **Chernobyl Exclusion Zone**, the sequel embraces **interdimensional travel**.

Cole serves as a **Planewalker**, a mercenary for the NEF—a paramilitary entity that **navigates between realities** to procure Chernobylite resources. These resources power an advanced **wormhole teleportation system**, enabling the NEF to exploit various versions of Ukraine throughout the multiverse.

This change in setting offers **a significantly wider array of landscapes**, ranging from the recognizable remnants of Chernobyl to **bizarre terrains influenced by Chernobylite’s unique properties**. The game’s demo even showcases **a gigantic crystalline valley and a dragon that breathes lasers**, indicating just how far the series is prepared to extend its sci-fi facets.

## **A Shift in Genre: From FPS Survival Horror to Action RPG**

Perhaps the most unexpected alteration is the **transformation in gameplay**. While the original **Chernobylite** was a **first-person survival horror experience**, the sequel leans towards **action RPG mechanics**.

– **Third-Person Combat:** While the first-person perspective remains available, the game encourages an **over-the-shoulder viewpoint**, particularly for melee confrontations.
– **Focus on Melee Combat:** Players can opt to battle as a **sword-wielding warrior** or a **wizard-scientist hybrid**, employing radiation to power up **elemental assaults**.
– **Soulslike Features:** The melee combat system incorporates **telegraphed enemy strikes**, demanding careful evasion and counter-attacks. However, the enemy AI in the demo appeared somewhat predictable.

For those who cherish conventional gunplay, firearms are still an option—but **ammunition is limited**, making melee combat a more practical option.

## **Returning Features: Base Construction and Team Management**

In spite of the significant changes, **Chernobylite 2** retains several **fundamental mechanics** that distinguished the first game:

– **Base Construction:** Players will still be required to **gather resources and build a base**, though specific information on how this system has progressed is currently sparse.
– **Team Management:** Interactions with other characters will continue to be important, although the depth of these mechanics remains unclear from the demo.

These returning elements indicate that, despite its genre evolution, **Chernobylite 2** remains dedicated to its RPG foundations.

## **An Audacious New Path for the Series**

The original **Chernobylite** was frequently regarded as **”the other game about Chernobyl,”** overshadowed by **S.T.A.L.K.E.R.**. With **Chernobylite 2**, developer **The Farm 51** is making a deliberate attempt to **emerge from that shadow** by embracing

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Report: Two Final Fantasy Remakes Allegedly Remain in Development
Report: Two Final Fantasy Remakes Allegedly Remain in Development
9:43 am

# **Final Fantasy Remake Speculations Resurface: Beloved Titles Reportedly in the Works**

A new surge of *Final Fantasy* remake speculations has captivated the online community, with two cherished installments in the franchise allegedly still under active development. Prominent leaker information suggests these projects—long anticipated by fans—are advancing behind closed doors, although an official announcement is still pending.

## **The Recent Leak: Insights Unveiled**

Last week, notable gaming leaker NatetheHate2 took to X (previously Twitter) to reveal fresh insights about yet-to-be-announced *Final Fantasy* remakes. This leaker has recently bolstered their reputation by successfully predicting the *Metal Gear Solid Delta: Snake Eater* trailer reveal during the latest PlayStation State of Play and responded to fan questions regarding the current status of these developments.

In a response, NatetheHate2 mentioned:
> “Both are still in active development. FFIXR isn’t expected to release in 2025. Perhaps we’ll see it debut in 2026.”

The reference to “FFIXR” strongly implies a remake of *Final Fantasy IX*, a fan-favourite title from the series. Furthermore, the leaker’s remarks hint at a potential remake of *Final Fantasy Tactics*, another iconic installment that has been under speculation for years.

## **Final Fantasy IX Remake: A Long-Desired Comeback?**

Speculation about a *Final Fantasy IX* remake has been around since 2021, following the title’s inclusion in the notorious NVIDIA GeForce Now database leak. While Square Enix has yet to officially acknowledge it, the game’s presence in the leak—alongside other projects that have since been confirmed—has stoked the fires of speculation.

Should the remake indeed be in the works, questions arise regarding how Square Enix intends to handle the project. Will it receive a comprehensive remake treatment similar to that of *Final Fantasy VII Remake*, or will it be a more faithful remaster enhanced for modern audiences? Given the success of *Final Fantasy VII Remake*, fans are optimistic that *FFIX* will undergo a comparably ambitious redesign.

## **Final Fantasy Tactics Remake: Reality or Myth?**

The prospect of a *Final Fantasy Tactics* remake has been a lively discussion point among fans for years. The last official statement on the subject emerged in 2023 when game director Yasumi Matsuno addressed fan inquiries on X. When asked about the possibility of a remaster or remake, Matsuno replied:

> “Currently, we have no plans for a remaster. Furthermore, you need to communicate your request to SQEX, not me. Thank you for your understanding.”

Despite Matsuno’s dismissal, speculation lingers. Some fans speculate that Square Enix might be keeping the project under wraps until it’s primed for an official unveiling. Others argue that Matsuno’s comments suggest that, if a remake is indeed in development, he might not be directly associated with it.

## **Should Fans Embrace the Hype?**

While NatetheHate2’s credibility adds some validity to these speculations, it’s crucial to remain cautious. Until Square Enix provides an official statement, these rumors are still conjectural.

Nevertheless, the demand for remakes of *Final Fantasy IX* and *Final Fantasy Tactics* is unmistakable. With Square Enix’s recent inclination towards revisiting classic titles—such as *Final Fantasy VII Remake* and *Crisis Core: Final Fantasy VII Reunion*—it wouldn’t be unexpected for these cherished entries to eventually undergo the remake treatment.

For the moment, fans will need to wait and see if Square Enix confirms these initiatives. Until then, the anticipation surrounding the possible re-emergence of these *Final Fantasy* classics continues to mount.

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